GTA VI Map: All 6 Leonida Regions, Size, Wildlife, and Weather Explained
Rockstar has named all six GTA VI regions — Vice City, the Leonida Keys, Grassrivers, Port Gellhorn, Ambrosia and Mount Kalaga — on a map twice the size of GTA 5.
Neetter Staff5 min read

The map of Grand Theft Auto VI is finally coming into focus. Per Game Informer's 14-page cover story (issue #382, reported via Push Square on September 30, 2026), Rockstar Games has officially named all six regions of Leonida — and released 13 new screenshots showing them off. With GTA VI launching November 19, 2026 on PS5 and Xbox Series X|S, just 49 days from now, here's everything the cover story revealed: the six regions, the map's scale, its wildlife, its living weather system, and the side activities waiting between story missions.
The six regions of Leonida
Rockstar's reveal names six distinct regions that make up the state of Leonida: Vice City, the Leonida Keys, Grassrivers, Port Gellhorn, Ambrosia, and Mount Kalaga National Park. Here's what is known about each one, per Game Informer's cover story and official Rockstar materials.
Vice City
The neon-soaked metropolis returns as the urban heart of GTA VI. Vice City is the region Rockstar has shown the most of so far — sun-drenched beaches, a glittering downtown skyline, and an Ocean Drive-style strip all feature in official screenshots and trailers. Per the cover story, it anchors a map twice the size of GTA 5's, and its sheer density suggests the city alone could dwarf previous GTA urban areas. If Leonida has a capital of excess, this is it.

The Leonida Keys
A tropical island chain stretching off Leonida's coast, the Leonida Keys mirror their real-world Florida counterpart: turquoise water, stilt houses, and dockside bars. Official Rockstar screenshots show boats, jet skis, and waterfront hideouts — expect this region to be the playground for GTA VI's water-based activities, from jet skiing to scuba diving.

Grassrivers
Leonida's vast wetlands — the GTA VI answer to the Everglades. Grassrivers is all airboats, sawgrass, and murky water, and per the cover story it is one of the six named regions. With more than 170 animal species confirmed, including the alligators glimpsed in official materials, this is likely GTA VI's wildest frontier — prime territory for off-road exploration and close encounters of the toothy kind.

Port Gellhorn
A faded coastal town on Leonida's edge, Port Gellhorn looks like the kind of place the American dream went to retire — and never left. Official screenshots show weathered motels, strip malls, and sun-bleached streets. Per Game Informer's cover story, it is one of the six named regions, and its down-at-heel vibe points to a seedier, story-rich corner of the map.

Ambrosia
The industrial heartland of Leonida. Ambrosia's official screenshots show factories, refineries, and working-class neighborhoods — a rust-belt counterpoint to Vice City's gloss. As one of the six named regions per the cover story, it is poised to host the game's grittier missions and heist-adjacent playgrounds.

Mount Kalaga National Park
Leonida isn't all coastline — Mount Kalaga National Park brings mountains, forests, and hiking trails to GTA VI. The region's official screenshots show dense woodland and dramatic peaks, and with 60 bird types and 30 land mammals confirmed, expect this to be the best place to spot the game's wildlife. Base jumping from those peaks is practically a given.

How big is the GTA VI map?
Twice the size of GTA 5's — and much denser. Per Game Informer's cover story, Leonida doubles the landmass of Los Santos and Blaine County while packing in far more detail per square mile. Six named regions, a 170-plus-species ecosystem, and a localized weather system all have to live somewhere — and Rockstar is building its biggest, densest world yet to house them.
Wildlife: more than 170 species
GTA VI's Leonida is teeming with life: more than 170 animal species, including 60 types of birds and 30 land mammals, per the cover story. Alligators, dolphins, sharks, and deer have all appeared in official Rockstar materials, and the Grassrivers wetlands and Mount Kalaga National Park look purpose-built for wildlife encounters. If Red Dead Redemption 2's ecosystem was the warm-up act, this is the main event.
A living weather system
Weather in GTA VI is localized and dynamic, Red Dead-style: storms roll across specific parts of the map rather than blanketing all of Leonida at once. Per Game Informer's cover story, the system includes hurricanes, rainbows, puddles, and persistent wet surfaces — rain visibly soaks roads and sidewalks, and the wetness lingers after the storm passes. In a state modeled on Florida, hurricanes aren't just set dressing; they're a gameplay event.
Side activities
Between story missions, Leonida is packed with things to do. Per the cover story, confirmed side activities include airboats, base jumping, billiards, gyms, jet skiing, kayaking, mini golf, scuba diving, street and off-road racing, and zoo visits. From the fairways to the ocean floor, Rockstar is clearly aiming for the densest activity roster in series history.
FAQ
What are the six regions in GTA VI? Per Game Informer's cover story, the six named regions of Leonida are Vice City, the Leonida Keys, Grassrivers, Port Gellhorn, Ambrosia, and Mount Kalaga National Park.
How big is the GTA VI map? The map is twice the size of GTA 5's map — and much denser, per the cover story.
How many animal species are in GTA VI? More than 170, including 60 bird types and 30 land mammals.
Does GTA VI have hurricanes? Yes. GTA VI features a localized, Red Dead-style weather system with hurricanes, rainbows, puddles, and persistent wet surfaces.
What side activities are in GTA VI? Confirmed activities include airboats, base jumping, billiards, gyms, jet skiing, kayaking, mini golf, scuba diving, street and off-road racing, and zoo visits.
When does GTA VI release? GTA VI launches November 19, 2026, on PS5 and Xbox Series X|S.
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